Escape the Backrooms Suggestions & Bug Reporting
What is this?
We're trialling a new way for all ETB players to report issues and offer up their suggestions. This space is a hub to report issues you are coming across and ideas you'd like to suggest, you can also go through and upvote posts by the rest of the ETB community. You'll be able to see which issues and suggestions are under consideration and are being worked on. We're hoping that this will provide a better insight into development for everyone the community.
Posting Rules
- Please post in English only. Posts and comments in other languages will be removed.
- Only one suggestion or issue per post.
- Check to see if your suggestion or issue has already been posted before posting.
Links
More Random Events and Dynamic Entities
It would be great to add more random events and dynamic entity spawns in each level.
For example: lights flickering, doors randomly locking, new paths ...
Suggestion under consideration
Sprint & Energy Feedback System
It would be great to see a visible sprint bar so players can better manage their stamina during chases.
Additionally, after using Juice or an Energy Bar, a temporary ...
Suggestion under consideration
Fix for Level 9 – Darkened Suburbs
Make this video skippable, like the TV in the elevator in Level 3999.
Suggestion under consideration
Level 33: "Dead Mall" Level 18: "Nostalgic Memories"
Level 33: "Dead Mall"
Level 18: "Nostalgic Memories"
yo these levels would be fire just saying only down side is they are safe levels but yk the aesthetic is cool
Add more then 4 players
It would be nice to be able to play in lobbies with more then four people at a time. Doesn't have to be an obscenely large amount of people but maybe like 6 or 8 for ...
Suggestion under consideration
Add a "Reconnect" feature
Allow players to reconnect to the game they were in if they disconnect due to connectivity issues.
Suggestion under consideration
Re-implement VR
Self-explanatory. VR is the best way to escape the backrooms, let’s get it officially supported again!
The Merging
NEW ADDITIONAL ENDING
Core Concept:
An ending where escape isn't a door — but becoming part of the architecture itself. Designed for solo play or extreme co-op ...
Suggestion under consideration
NEW CREATURE / DYNAMIC – "THE MIRROR PLAYER"
"THE MIRROR PLAYER"
Not a monster. A functional double. Learns from your actions and voice on the mic. Doesn't attack. Destroys trust and communication.
Spawn: ...
Suggestion under consideration
Add Level 43 "Water World"
I suggest adding Level 43 as a secret level.
Objective: The exit from Level 43 is blocked by a gate. To open it, you need to feed nine fish tanks. After this, the ...
Add Voice Chat between dead players
When two players have died, the only option to communicate with eachother is the ingame text chat, which can ruin/spoil the experience for alive players.
Interacting with the code lock on hotel's second floor immediately after inputting the correct code
Title. Input the code, interact with the lock again. You are permanently stuck in the lock's screen
Sanity Overhaul
The current sanity system is quite bland and can greatly benefit from some changes, such as:
- More sanity stages.
- Additional visual and audio cues (f.e. ...
Suggestion under consideration
Add an option to choose which microphone to use
The game is picking up audio from my camera's microphone, and if I change the default microphone in Steam, I can't hear anything at all. There's no in-game option to ...
Skinwalker should mimic voices.
As the title suggests, skinwalkers (skinstealers) should be able to remember voice clips from you and your friends and use them to mimic. It would be so much more ...
Suggestion under consideration
Thalassophobia Softlock
The Reason:
If a player with a low end device joins somebody else's lobby that is being hosted from a higher end device, there is a very high chance that a softlock ...
Add a peaceful mode for the game
I wish there is a peaceful mode where there are no hostile entities, and the player can just be there to experience the liminal experience. Really hope you can read ...
Suggestion under consideration
Cool level suggestion!
I recommend adding Level 69 (It's not what you think) Level 69 is the 70th Level of the Backrooms: A deserted, infinite highway shrouded in thick fog and pitch ...
Players can instantly die by getting their spawn obscured
If a player spawns in on multiplayer, and another player is in the spot where they are supposed to spawn, the player instantly dies. This happens because not everyone ...
Add 2-player split-screen support
It would be a great option for people who don’t have a second PC, allowing players in the same household to enjoy multiplayer together
Suggestion under consideration
Wretch On Sanity Death
In the Backrooms lore, Wretches are a result of people dying due to sanity, hunger, or thirst. When a player dies by sanity perhaps a Wretch should spawn, although I ...
Stamina glitch
When you are sneaking, and you press your sprint key, you lose stamina even though you do not move any faster.
The trucks on level 94 are very buggy and basically unusable... so why not make them drivable?
Currently, even more so after the recent truck collision changes, the trucks on Level 94 have become borderline useless, especially if you aren't the host. They make ...
Kitty can (supposedly) spawn inside players/directly on top of them
The cause could be kitty targeting another player, and then choosing a spawn location that aligns with someone else's position
Level 9 house improperly rendered
Right side of the map is where this is present
Item Leniency
Various Items in the game aren't lenient enough, some particular examples being Almond Water, Energy Bars, and Juice. The first issue is that all of their use ...
Add Level "M.E.G. BASE ALPHA"
I propose adding the M.E.G. level "Alpha Base"
Description
The M.E.G. level "Alpha Base" is a collection of clean rooms and corridors.
This level is the main ...
Suggestion under consideration
Movement Keybinds
I am left handed and I don't play with WASD however you don't have any options in Keybinds to change the movement keys. I feel adding that change will be very ...
Suggestion under consideration
Make the guide cutscene on Abandoned Outpost skippable (Suggestion)
Most cutscenes are skippable, the elevator guide in 3999 is skippable, so why do we have to sit for one minute and listen to the same explanation about almond ...
Objects Clips Into A Wall when Player Walks up to Solid Surface
This bug has been in the game for as long as it has been out... but when a player walks up to a solid wall with a flashlight for example, the flashlight will go into ...
Toggle to disable character cosmetics in-game
Some users believe cosmetics have an impact on the immersion of this game. Other users believe cosmetics are good. An option that users can select to make all players ...
Suggestion under consideration
Setting your interact key to any letter in "itheardyou" makes the Hub puzzle impossible to complete
Instead of typing the character, you will exit the UI and not be able to complete the puzzle unless you change your interact key to something else.
Spectating Issue
When spectating (and you AREN'T the server host), sometimes players will just disappear, more specifically when they wander a certain distance away from the location ...
level suggestion: Add Level 1.3 Malignance
https://backrooms-wiki.wikidot.com/level-1-3
Suggestion under consideration
Implement private lobby codes for private games
Even though private lobbies do exist, it seems like no one really knows how to directly invite their friend to a game over Steam, so instead they default to inflating ...
Approved!
Crouchjumping into this window on expanded poolrooms (level 37.2) softlocks you
(gen 4 screenshot, still works in 1.01)
Inventory item duplication
If a non-host/client player moves an item around in their inventory, a copy of the item will sometimes appear. If you drop the copy, you have successfully duplicated ...
ADD SECONDARY QUESTS IN THE GAME
I feel like the game would be way more alive if it had side quests. Not super complicated stuff, just small optional missions you can find while exploring or talking ...
Suggestion under consideration
Add more achievements
Most of the achievements currently prepared are related to difficulty or level progression. To make the game more enjoyable, how about adding more unique achievements ...
Suggestion under consideration
Unable to turn camera
Sometimes, players are unable to turn their camera. They can still move around and do all other things. Usually occurs at the start of the level, and reaching the ...
Game Settings menu stuck on "High" presets
Whenever i load in the lobby, in a new level or in a game. All my Game settings get reset to "High" like you see in the screenshot (hoch = high). Wich means that I ...
Pausing as you load into the lobby after pressing quit game (hub gamemode) underlays the pause menu
The lobby will be overlayed over the pause menu, and the pause menu is unuseable (image attached)
Make all cutscenes skippable if the majority votes yes.
Make it so if the majority of players in the lobby vote skip the cutscene will get skipped.
Suggestion under consideration
Make XP Be Server-Side
The title is pretty self-explanatory. At the moment, anyone can go in the game's files and change the XP value quite easily. This should be changed for obvious reasons.
Suggestion under consideration
In Level 1, some items inside cabinets occasionally spawn in the wrong position
Just a minor bug, but I just don't like opening a cabinet and seeing a flashlight or almond water floating there. Usually happens in the 1st floor of Level 1 in my ...
Level 55.1 does not appear in the Hub
For some reason, Level 55.1 is missing in the hub