Sanity Overhaul
The current sanity system is quite bland and can greatly benefit from some changes, such as:
- More sanity stages.
- Additional visual and audio cues (f.e. hallucinations, whispers, door knocks) that get more horrifying and distorted the lower sanity is.
- More variance between sanity drain speeds in levels.
Comments: 5
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03 Mar
SuperMarioRaymond1Maybe would be good to remove instantly dying from it running out all the way. Maybe it could have all those visual and audible augmentations along with removing your ability to sprint instead of killing you on a timer. Currently, it's just a mechanic of a timer to complete the level.
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07 May
DirtLAmazing concept that shouldn't be hard to add compared to other ideas on board. In level 0 there is already a knocking sound effect that can play, please add something like this to sanity and hallucinations like player/entity models standing in the distance and some more small effects!
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29 Jun
sam MergedI think it would be fun having more types of hallucinations. something like they do in outlast trials, u get random jumpscares if u open a door or just simply wander around and something runs at you. I think it would also be fun that monsters stalk you a little more, like seeing them in the distance and if you pass a pillar they just Dissapear.
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30 Jun
Liam Gregory System"Change the sanity system" (suggested by <Hidden> on 2026-06-29), including upvotes (1) and comments (0), was merged into this suggestion.